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Inside Mac Games Volume 5 #3
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SECBASE.INF
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1997-02-17
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965 lines
INF 1.0
LEVELNAME SECBASE
/* GENERATED BY WDFUSE Version 2.10 (32 bits) ON 17/02/97 11:04:20
WDFUSE is (c) Yves BORCKMANS 1995
AUTHOR Jeff Walters
EMAIL
*/
/* GENERATED BY WDFUSE Version 2.10 (32 bits) ON 17/02/97 11:04:20
WDFUSE is (c) Yves BORCKMANS 1995
AUTHOR - JEFF WALTERS
EMAIL
*/
ITEMS 84
item: sector name: paddoor
seq
class: elevator move_ceiling
event_mask: 32
key: blue
speed: 30
stop: @ hold
stop: 18 5
seqend
item: sector name: celldoor1
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor2
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: line name: briefingroom num: 19
seq
class: trigger switch1
event_mask: 16
client: halldoor
seqend
item: sector name: celldoor3
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor4
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor5
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor6
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor8
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor7
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor10
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor9
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor12
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor11
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor14
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor13
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: jancell
seq
class: trigger
event_mask: 4
message: master_on
client: jan_rescue
seqend
item: sector name: celldoor16
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor15
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor18
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor17
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: line name: penwalk num: 32
seq
class: trigger toggle
event_mask: 16
message: next_stop
client: holdingpendoor
seqend
item: sector name: holdingpendoor
seq
class: elevator inv
event_mask: 0
stop: 0 0
stop: 0 hold
message: 1 penwalk(33) done
stop: 15 0
message: 2 penwalk(33) done
stop: 16 hold
seqend
item: line name: outbarr num: 6
seq
class: trigger switch1
event_mask: 16
client: barrdoor
seqend
item: sector name: barrdoor
seq
class: elevator move_ceiling
event_mask: 0
speed: 30
stop: @ hold
message: 0 outbarr(6) done
message: 0 barrfoyer(20) done
stop: @9 5
seqend
item: line name: barrfoyer num: 20
seq
class: trigger switch1
event_mask: 16
client: barrdoor
seqend
item: sector name: celldoor19
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor21
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor20
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor22
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor24
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: celldoor23
seq
class: elevator door
event_mask: 32
key: red
speed: 30
stop: @0 hold
stop: @8 5
seqend
item: sector name: halldoor
seq
class: elevator move_ceiling
event_mask: 0
speed: 30
stop: @ hold
message: 0 briefingroom(12) done
message: 0 hall(11) done
stop: @9 5
seqend
item: line name: hall num: 11
seq
class: trigger switch1
event_mask: 16
client: halldoor
seqend
item: sector name: rampdoor2
seq
class: elevator door
event_mask: 32
key: yellow
speed: 20
stop: @0 hold
stop: @8 5
seqend
item: sector name: rampdoor1
seq
class: elevator door
event_mask: 32
key: yellow
speed: 20
stop: @0 hold
stop: @8 5
seqend
item: sector name: chute
seq
class: teleporter chute
target: landing
class: elevator morph_move2
event_mask: 0
angle: 90
speed: 200
stop: @0 hold
stop: @28 terminate
class: trigger
message: master_on
client: jumpvoc
seqend
item: sector name: lake1
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 204
speed: 5
seqend
item: sector name: lake2
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 127
speed: 1
seqend
item: sector name: river2
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 196
speed: 30
seqend
item: sector name: river3
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 160
speed: 34
seqend
item: sector name: river4
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 152
speed: 38
seqend
item: sector name: waterfall1
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 204
speed: 3
seqend
item: sector name: waterfall2
seq
class: elevator scroll_wall
angle: 0
speed: 160
seqend
item: sector name: bountydoor
seq
class: elevator inv
event_mask: 0
stop: -131 0
stop: -131 hold
message: 1 controlroom(4) done
message: 1 bountyhangar(1) done
stop: -80 0
message: 2 controlroom(4) done
message: 2 bountyhangar(1) done
stop: -79 hold
seqend
item: line name: bountyhangar num: 1
seq
class: trigger switch1
event_mask: 16
message: next_stop
client: bountydoor
seqend
item: line name: controlroom num: 4
seq
class: trigger switch1
event_mask: 16
message: next_stop
client: bountydoor
seqend
item: sector name: basefound
seq
class: trigger
event_mask: 4
message: master_on
text: 800
client: base_message
seqend
item: sector name: base_message
seq
class: elevator move_floor
master: off
event_mask: 0
stop: @0 0
stop: @1 2
page: 1 m02kyl01.voc
stop: @2 2
page: 2 m02jan01.voc
stop: @3 3
page: 3 m02kyl02.voc
stop: @4 4
page: 4 m11jan01.voc
stop: @5 terminate
seqend
item: sector name: stream1
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 135
speed: 14
seqend
item: sector name: stream2
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 135
speed: 15
seqend
item: sector name: stream3
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 119
speed: 17
seqend
item: sector name: stream4
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 136
speed: 19
seqend
item: sector name: stream5
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 161
speed: 20
seqend
item: sector name: stream6
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 162
speed: 23
seqend
item: sector name: stream7
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 144
speed: 25
seqend
item: sector name: stream8
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 156
speed: 27
seqend
item: sector name: stream9
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 251
speed: 29
seqend
item: sector name: stream10
seq
class: elevator scroll_wall
angle: 0
speed: 160
class: elevator scroll_floor
angle: 280
speed: 32
seqend
item: sector name: ramp
seq
class: trigger
event_mask: 4
text: 801
seqend
item: sector name: shuttle_voc
seq
class: elevator move_floor
master: off
event_mask: 0
stop: @0 0
stop: @1 0
page: 1 m12jan02.voc
stop: @2 terminate
seqend
item: sector name: jan_rescue
seq
class: elevator move_floor
master: off
event_mask: 0
stop: @0 0
stop: @1 2
page: 1 m10jan01.voc
stop: @2 2
page: 2 m10kyl03.voc
stop: @3 terminate
seqend
item: sector name: backdoor
seq
class: elevator inv
event_mask: 0
speed: 10
stop: -130 0
stop: -130 hold
message: 1 planroom(1) done
stop: -121.5 0
message: 2 planroom(1) done
stop: -122 hold
seqend
item: sector name: end
seq
class: trigger
event_mask: 4
client: kyleship_vue
class: trigger
event_mask: 4
client: finish
seqend
item: sector name: plans
seq
class: trigger
event_mask: 4
message: master_on
client: kyleship_vue
class: trigger
event_mask: 4
message: master_on
client: onwayout
seqend
item: sector name: shuttletrig
seq
class: trigger
event_mask: 4
message: master_on
client: shuttle_voc
class: trigger
event_mask: 4
client: shuttle_vue
class: trigger
event_mask: 4
client: janout
seqend
item: sector name: shuttle_vue
seq
class: elevator move_floor
event_mask: 0
speed: 5
stop: @0 hold
stop: @1 4
message: 1 shuttlepad wakeup
page: 1 takeoff1.voc
message: 1 shuttletrig master_off
stop: @2 0
page: 2 takeoff2.voc
stop: @3 terminate
seqend
item: sector name: kyleship_vue
seq
class: elevator move_floor
master: off
event_mask: 0
speed: 5
stop: @0 hold
stop: @1 4
message: 1 kyleship wakeup
page: 1 landing1.voc
stop: @2 terminate
seqend
item: line name: storedoor1 num: 2
seq
class: trigger
event_mask: 16
sound: locked-1.voc
text: 802
seqend
item: line name: storedoor2 num: 0
seq
class: trigger standard
event_mask: 16
sound: locked-1.voc
text: 802
seqend
item: sector name: chutedummy
seq
class: elevator move_floor
event_mask: 0
stop: @0 hold
stop: @1 0
message: 1 airchute(19) clear_bits 3 2
stop: @2 terminate
seqend
item: line name: fakedoor1 num: 2
seq
class: trigger standard
event_mask: 16
sound: locked-1.voc
text: 803
seqend
item: sector name: all_complete
seq
class: elevator move_floor
event_mask: 0
speed: 0
stop: 0 hold
stop: 1 hold
stop: 2 hold
stop: 3 complete
seqend
item: sector name: complete
seq
class: elevator move_floor
event_mask: 0
speed: 0
stop: 0 hold
stop: 1 hold
message: 1 chute next_stop
message: 1 chutedummy next_stop
stop: 2 hold
message: 2 all_complete next_stop
message: 2 finish master_on
seqend
item: sector name: finish
seq
class: elevator move_floor
master: off
event_mask: 0
speed: 0
stop: 0 hold
stop: 1 0
message: 1 all_complete complete 1
stop: 2 terminate
seqend
item: sector name: janout
seq
class: elevator move_floor
event_mask: 0
speed: 0
stop: 0 hold
stop: 1 0
message: 1 all_complete complete 0
stop: 2 terminate
seqend
item: line name: planroom num: 4
seq
class: trigger switch1
event_mask: 16
message: next_stop
text: 804
client: backdoor
seqend
item: sector name: tv
seq
class: elevator scroll_wall
event_mask: 0
angle: 0
speed: 0
stop: 42.666 0
stop: 85.333 0
stop: 128 0
stop: 170.666 0
stop: 213.333 0
seqend
item: line name: fakedoor2 num: 2
seq
class: trigger standard
event_mask: 16
sound: locked-1.voc
text: 803
seqend
item: line name: fakedoor3 num: 2
seq
class: trigger standard
event_mask: 16
sound: locked-1.voc
text: 803
seqend
item: sector name: onwayout
seq
class: elevator move_floor
master: off
event_mask: 0
stop: @0 0
stop: @1 1
page: 1 m02kyl01.voc
stop: @2 1
page: 2 m02jan01.voc
stop: @3 1.1
page: 3 onmyway.voc
stop: @4 terminate
seqend
item: sector name: jumpvoc
seq
class: elevator move_floor
master: off
event_mask: 0
speed: 0
stop: @0 0
stop: @1 0.8
page: 1 m13kyl01.voc
stop: @2 terminate
seqend
item: sector name: offictv
seq
class: elevator scroll_wall
event_mask: 0
angle: 0
speed: 0
stop: 42.666 0
stop: 85.333 0
stop: 128 0
stop: 170.666 0
stop: 213.333 0
seqend
item: line name: cargodoor num: 2
seq
class: trigger standard
event_mask: 16
sound: locked-1.voc
text: 805
seqend